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Some new ideas for warhammer td

agree to add new races/units

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Level 14
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Sep 29, 2003
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Hey Ralle, I've been playing warhammer td for quite awhile now and it has been fun but here are some ideas that will "hopefully" make it have more variety

1. add some new Space Marines chapters(races) such as the:
-Blood Angels (here's the link for ideas) http://us.games-workshop.com/games/40k/spacemarines/catalog/bloodangels/default.htm
-Dark Angels http://us.games-workshop.com/games/40k/spacemarines/catalog/darkangels/default.htm
-Iron Hands
http://us.games-workshop.com/games/40k/spacemarines/catalog/ironhands/default.htm
-Space Wolves
http://us.games-workshop.com/games/40k/spacemarines/catalog/spacewolves/default.htm

2. Maybe add another 1 or 2 "Ultimate" units for each race

3. try adding the Daemonhunters
http://us.games-workshop.com/games/40k/daemonhunters/catalog/default.htm

4. and the Witch Hunters
http://us.games-workshop.com/games/40k/witchhunters/catalog/default.htm

5. Last but not least maybe give grey a special race (one of the above). Maybe.

Thanks for your time
Please reply (constructive critism please)
Please don't flame me

Hope you enjoy it

twilight_hunter
 
Level 2
Joined
Jan 24, 2005
Messages
28
the only problem with adding more races, is that they take space. And im sure ralle is pushing the limit with the races at the moment...

The only new race I would like to see is something like the "Inquistion" which allows you to build Alien/Deamon/WhichHunter units...
 
Level 14
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Messages
1,257
There is no such thing as a racial cap, only what the map makers are willing to do. I for one have stopped at 12 races for my TD as more would drive me nuts do to all of the tinkering needed. Even one race takes an extreme amount of time and attention to details.
 
Level 2
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i mean the cap as in the ammount of units... eventually, its going to become too many...

Or maybe not... Im remembering WMW maps...
 

Ralle

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Level 77
Joined
Oct 6, 2004
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10,101
Hmm..
So many ideas.
So little time.

Hmm.. Spreadsheets would take a long time to make. We don't have any spreadsheet for Warhammer 40,000 TD and we have over 150 units so it would take a long time to make it.
If we should add more races, I would have to make a spreadsheet.
David is all the time sending me balances for races and (I think) that everytime we balance a unit, we make it a bit too powerful, and if we keep on balancing all the units will just get more and more powerful and then we have to make creeps harder and it just keeps on.
New races would be exhausting, and we are also working on Warhammer 40,000 VS which has the exact same towers.
A few upgrades or something would probably be okay but more races will just make it less balanced.
 
Level 8
Joined
Apr 4, 2005
Messages
500
What about some new abilities for Players and Creeps. There is a rule in warhammer fantasy called "Killing Blow" if you roll a 6 to hit. you simply cut the man into two pieces :p Dunno if there is a rule in wh40k which is like that.
 
Level 8
Joined
Apr 4, 2005
Messages
500
okay ralle der er en regl i warhammer fantasy der killing blow det er en slags regl for dem med overdreven styrke og/eller færdighed med et våben der gør at man har evnen til at dræbe en mand med ét voldsomt hug. ofte en regl for gigantiske diablo lignende demoner
 
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