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Some more suggestions.

Discussion in 'Gaias Retaliation ORPG' started by Manipulation, Aug 4, 2016.

  1. Manipulation

    Manipulation

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    Assassin

    Assassin at lvl 25 for talent choice can either improve Dazing Trap, Sweeping Blades or Blurred Motions. The problem is if you dont choose any of these 3 skills (the case with me) you end up having a useless 25 lvl talent choice.

    The above being said, i think in the future you can make talent choices 5 instead of 3 (this is something i suggested in the past as well). Because with more choices players will always find something that fits their playstyle/build.


    Venomous Blade
    I think this skill needs competition and I think it can be improved.
    Make the chance to land be based on the AGI of the target that has the buff.

    ---

    Berserker

    Berserker at lvl 25 for talent choice has one useless choice and thats: Taunt deals 1.5 SP dmg...
    First of all the Berserker at lvl 50 has 24 INT and dont tell me that a zerker will go SP build just for this skill. It sounds hillarious :D
    Secondly, the berseker that will choose taunt will probably go for 1H + Shield zerker which again makes this choice even worse. Because u can simply take the talent that every time you evade u reflect dmg back. Its incomparably better. :)
     
    Last edited: Aug 8, 2016
  2. Ira

    Ira

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    all the talents will be reworked. probably after all the skills are implemented.
     
  3. Ira

    Ira

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    maybe the talents for 1-25 could be updated already
     
  4. Bleach_of_pain

    Bleach_of_pain

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    a cool way to design the new talents would be one to increas the dps one defence and one utilty and the othere two if there are 5 a mix out of the prev 3 just a idea ¯\_(ツ)_/¯