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Some More Advanced Terrain

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Level 34
Joined
Sep 6, 2006
Messages
8,873
#2 is awesome!!!! nice job

Number 2 stinks! It's a pretty poor underwater terrain. They are the hardest and I have seen few succeed.

The first one is lame. Nothing in it. Some stairs with way too many ogers.

The last one is nice. Best of yours so far probably.

I would rep, but that first one tells me not to.
 
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Level 5
Joined
Oct 18, 2007
Messages
146
1. Nothing eye catching/special with it
2. you can see that the nagas are floating and there's a flying ship in the background
3. this one is the best of the 3. But you should make the wall longer imo
 
Level 36
Joined
Jul 1, 2007
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6,677
I don't like #1, it's too simple and the ogres ruin it, #2... do shipwrecks float? naw...
But #3 is great but the end of the map can be seen and the sky is boxy. Don't make the wall just end. The camera angle is also horrible, but so common in most terrains. Make it look like you are a person, looking up at this massive wall. It will make it look more majestic and intimidating.
 
Level 20
Joined
Oct 21, 2006
Messages
3,230
1. Would be better if there are no ogres. They are blocking my/other's eyes, so I cant see terrain and doodads very well.

2. Make no water and make units to fly, not ambitihouswhatever. Thats bad!

3. Its ok, but terrain just ends to the right corner and sky is boxy. Also river should be improved with envivroment and water doodads.
 
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