- Joined
- Dec 17, 2005
- Messages
- 337
K after reading that post with mini-me and my 'game making' need came back, ive decided to rework my td a bit to actually make it a 'final' version.
Ive already changed the builders to have late ganme towers, less builders, they cost x3 more wood (so its harder to get em all in one game) wood also costs more gold
anyways...i am trying to fix my maze. I'd like to know what area size a ''permanent immolation'' would have on a water elemental sized unit. It doesn't have locust and doesn't "fly". is that the problem? i will try and fix the ice sliding trigger but if someone could give me a better one that doesnt look like hes teleporting all the time...
ty for any help
Ive already changed the builders to have late ganme towers, less builders, they cost x3 more wood (so its harder to get em all in one game) wood also costs more gold
anyways...i am trying to fix my maze. I'd like to know what area size a ''permanent immolation'' would have on a water elemental sized unit. It doesn't have locust and doesn't "fly". is that the problem? i will try and fix the ice sliding trigger but if someone could give me a better one that doesnt look like hes teleporting all the time...
ty for any help