• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!

[Solved] Modifi damage with trigger?

Status
Not open for further replies.
Level 7
Joined
May 18, 2010
Messages
264
I need to modify a units damage with trigger.
ani way to do it? i cant find it..

EDIT:
i got this far
  • Summons
    • Events
      • Unit - A unit Spawns a summoned unit
    • Conditions
      • (Unit-type of (Summoned unit)) Equal to Quilbeast (Level 1)
    • Actions
      • Set SummonSTR = (Strength of (Summoning unit) (Include bonuses))
      • Unit - Set life of (Summoned unit) to ((Real(SummonSTR)) + 50.00)
      • Set SummonINT = (Intelligence of (Summoning unit) (Include bonuses))
      • Unit - Add War Drums to (Summoned unit)
      • Unit - Set level of War Drums for (Summoned unit) to SummonINT
:D when i posted this... long story... ap0calypse gr8 ... item not spell

CLOSED CLOSED CLOSED CLOSED
 
Last edited:
Level 28
Joined
Jan 26, 2007
Messages
4,789
Create an ability based off "item - Damage bonus" (something like that).
Give that ability a lot of levels and set the damage to +1 (so it will give +1 / +2 / +3 / ... damage).

Whenever you want to increase damage, just give the unit that ability and set the level of the ability to the damage increment you want.
If you need to remove (or lower) the damage bonus, just remove the ability or set the level to something else.
 
Status
Not open for further replies.
Top