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[Solved] Help me fix a texture

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Hello, I made a custom texture for a doodad, here's what I've done to achieve it:

Extract an original wc3 .dds texture, convert it to png through BLP lab
Edit the PNG on photoshop, save it as PNG then convert it to blp using BLP LAB

Then I added it to a model and it end up with this behavior :
ITT-Work-Ramp-NW-20-11-29-15-24-53 GIF | Gfycat

So my issue is this texture who is kinda flickering/disappearing, I believe I've had similar issue before
Still, didn't manage to fix this one, believe problem lies with the texture.
 

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  • Northrend_Rubble.blp
    45.9 KB · Views: 42
  • Northrend_CliffRubble_Double1.mdx
    8.1 KB · Views: 49
Hello, I solved my issue by comparing working texture with mine in BLP lab, I noticed my blp texture had "Mipmap count: 9 (fake: 8)", not knowing what mipmap is, I searched around and found this spot.

I saved my PNG texture to BLP through BLP Lab again but I adjusted the mipmap count (there's an option to change it) from 1 to 16 and it solved the issue.
 
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