Section 8 is a highly diverse, multicultural, and unique warriors that comprised of Imperial, Republic, Elven, Oriental Front, and auxiliary creatures that served in the Imperial Zone. Much like the Arynetians, Elysium, Imperial Army, Anudda Shinrikyo, or any other human factions, Section 8 has an array of experimental weapons, unlikely magic, and new technologies that empowers the army. In the wake of the AS attacks and Imperial mutinies, Section 8 is a swift response faction that harness any situations.
Units:
1. Artificer - Basic worker unit. Can harvest gold from Artificed Gold Mines, builds structures and repair.
2. Lumberjack - Basic warrior. Can harvest lumber from trees.
3. Stun Basher - Intermediate warrior that can Stun Bash. Can learn Repulsion Armor.
4. Axe Thrower - Ranged attacker capable of throwing axes in combat. Can learn Chain Axes.
5. Shield Samurai - Powerful warrior with Critical Strike. Can learn Defend.
6. Nereid - Incorporeal spellcaster. Can initially cast Crushing Wave, which deals linear damage to all enemy units. Can also learn Water Barrier and Abolish Magic.
7. Kitsune Archer - Cunning long-ranged attacker. Can initially cast Healing Wave which restores multiple wounded units. Can also learn Searing Arrow and Charm.
8. Venerable Jailer - Warrior Hero, exceptional at damage reduction and attack speed. Can learn Axe Throw, Armored Will, Endurance Aura and Taunt.