• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Smithing / Crafting or whatever you call it :3 Part 2

Status
Not open for further replies.
Level 11
Joined
Oct 31, 2010
Messages
1,057
I made a ability for my furnace called smithing... so when smithing is casted, i want the player that clicked that to look
118438d1349919931-smithing-crafting-whatever-you-call-3-hard....png


how do i do this ? please help :3:grin:
 
Level 12
Joined
Sep 11, 2011
Messages
1,176
I made a ability for my furnace called smithing... so when smithing is casted, i want the player that clicked that to look
118438d1349919931-smithing-crafting-whatever-you-call-3-hard....png


how do i do this ? please help :3:grin:

I hope test map is sufficient :3

Note : you need to import custom model for borders (U, R, L, D, UR, UL, DR, DL)
and also an Icon Base

then create a pathing blocker which use that models and set the Replaceable texture to the borders and the icon(Ingot, Helmet, Shoes, Armor, and Bow).

Ah, i see your last post and you didn't want to use units.

I think that's impossible because we couldn't select any destructibles in-game, except for barrels.
 

Attachments

  • b.w3x
    27.7 KB · Views: 38
Status
Not open for further replies.
Top