Sverkerman
Hosted Project: BoW
- Joined
- Feb 28, 2010
- Messages
- 1,325
Hello there! Thank you for reading!
I'm working on my map and I'm using this model as a bag inside my game.
Simple White Rotating Bag
Players can equip items in my map and they do the items will show up on their hero as a special effect. So if you pick up a sword your hero has a sword.
My problem is that when the hero gives his items to the bag it will look like the bag has these special effects as well. An example could be that the hero has a sword and it shows on his model, now when the hero gives the sword to the bag it looks like the bag has a sword as well.
I'm wondering if someone could help me by removing all the attatchment points that this model has? This way it wont be showing any special effects attatched to head, left hand, right hand, chest, left foot, right foot, origin, overhead etc.
Thank you
+4 rep to all helpers!
I'm working on my map and I'm using this model as a bag inside my game.
Simple White Rotating Bag
Players can equip items in my map and they do the items will show up on their hero as a special effect. So if you pick up a sword your hero has a sword.
My problem is that when the hero gives his items to the bag it will look like the bag has these special effects as well. An example could be that the hero has a sword and it shows on his model, now when the hero gives the sword to the bag it looks like the bag has a sword as well.
I'm wondering if someone could help me by removing all the attatchment points that this model has? This way it wont be showing any special effects attatched to head, left hand, right hand, chest, left foot, right foot, origin, overhead etc.
Thank you
+4 rep to all helpers!