- Joined
- Oct 21, 2006
- Messages
- 3,230
- Event
- Unit is issued an order to target a point
- Conditions
- Order type of (issued order) equal to order(smart)
- Actions
- Make (triggering unit) face (target point of issued order) over 0.00 seconds
They always say so, but I have never seen this "lag" in any map yet.every 0.01 seconds would NOT be better, because it would make the whole think lag. 0.03 seconds is easily low enough to make it look smooth and it's just the right value for it not to lag.
Ok but my first trigger (actual slide) is pretty much the same as urs but its leak free. Also using every .01 seconds would prolly be better than every .03 cuz it will make it more smooth. If its too fast then just change the distance to something smaller
They always say so, but I have never seen this "lag" in any map yet.
803mhz processor lol.Maybe because you have a good computer?