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[Trigger] Sliding on Ice

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Level 2
Joined
Nov 3, 2007
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4
I have world editor unlimited and I'm trying to figure out how to get the slide trigger to work properly
Does this trigger only allow you to slide straight or can you turn on the ice if you can't turn then can you help me get the turning to work as well
 
Level 11
Joined
Oct 13, 2005
Messages
233
You don't need JASS to slide on ice. Simply create a periodic trigger that picks every unit, if the unit is on the terrain type of ice, you then should use a little bit of JASS to move the unit which involves SetUnitX/Y so it can be instantly moved while still being able to be issued orders. You move the unit to its current position plus a certain amount of distance towards the angle that the unit is facing.
 
Level 9
Joined
Oct 15, 2006
Messages
339
Do not bother using WEU, it has no advantages over the jass new gen editor that was made. Infact WEU can break your map and even make it lag more than it should.

So then what's your fix? I also need it for my map, so any 'ulti-super-duper' version availble is needed.. If not for the tutorials, than for those who ask!

I'm currently modding a lossless GUI code. If you know better than please share instead of talking for talking's sake. Thanks!

:D
 
Level 10
Joined
Sep 21, 2007
Messages
517
eh if you want a ice slide trigger just pm me, its easy in gui and jass :D
moving a unit across x/y coordinates is of course better but most gui users use PolarProjection >_< JASS is very useful when using x/y cus u can get a units X Y POINT with
JASS:
call GetUnitX()
call GetUnitY()
therefore eliminating using 2 points and just using one point.
edit: one point is the point the unit is going to slide to ;D
 
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