- Joined
- Jul 10, 2009
- Messages
- 89
Okay, this is kind of embarrassing. There's a simple solution I'm sure . . . but anyway, I edited one of the skins that attaches to a custom model, and then I reinserted it onto the model using the "War3ModelEditor".
However, when I import the skin that I altered along with the model into the map editor, the skin doesn't show up. In other words, that part of the unit's body is missing.
I think I'm using the right texture path in the map editor; when I opened the model with the WarcraftViewer, the texture path was the same.
Thanks in advance for any help.
However, when I import the skin that I altered along with the model into the map editor, the skin doesn't show up. In other words, that part of the unit's body is missing.
I think I'm using the right texture path in the map editor; when I opened the model with the WarcraftViewer, the texture path was the same.
Thanks in advance for any help.