- Joined
- May 22, 2009
- Messages
- 491
Ok so.... Its most likely the simplest fix in the world I just CAN NOT figure it out no matter what... Heres the trigger...
Events
Unit - A unit leaves Instance <gen>
Conditions
(Number of units in (Units in Instance<gen>)) Equal to 0
Actions
Unit - Create 12 blah blah blah
Unit - Create 1 blah blah blah
I know its the condition because if I delete that part it all works... So basically I want it to check if anyone is in a region and if not spawn some things in it... Sounded so simple >.< Thank you so much!
Events
Unit - A unit leaves Instance <gen>
Conditions
(Number of units in (Units in Instance<gen>)) Equal to 0
Actions
Unit - Create 12 blah blah blah
Unit - Create 1 blah blah blah
I know its the condition because if I delete that part it all works... So basically I want it to check if anyone is in a region and if not spawn some things in it... Sounded so simple >.< Thank you so much!