External Instructions
- Open World Editor - File - Preferences... - General Tab - Tick the Automatically create unknown variables while pasting trigger data
- Copy the Simple Temporary Ability System folder.
- You can also take a look at the example(s) and see how do you want to manipulate this system.
Internal Instructions
- You have 3 variables that you need to manipulate in order to use this system.
TA_AbilitySet - Sets which ability is to be added to the unit
TA_DurationSet - Sets the duration of the added ability
TA_UnitSet - Sets which unit should get the ability
- After you have set those 3 variables, you only need to run them by;
-
Trigger - Run TA Event <gen> (ignoring conditions)