- Joined
- Oct 17, 2009
- Messages
- 370
Fount out this when i was playing with WE.
Its a simple td trigger that gives your td unlimited levels but may be a little bit boring... First of all make a custom unit of footman (or whatever u like). Set it 's maximum life to 99999999, regeneration rate to 0, armor to 0 and pathing to 1. Now lets make some Variables... Make one variable Named Creep_level with type integer, one Creep_hp with type real and initial value 10.00, make one Income if u want to get gold after every level, and one Lives with type real and initial value 50 (i have 1 because i made my map Insane
) and last make one Lives_integer (isn't needed but if u want to have an leaderboard that shows lives u need it.
Now lets get to the triggering,
Thats my init,
This is the most important part
And last, the spawns..
And we're done... (want me to show the checkpoits? xD VERY LONG)
^-that was VERY boring to make these checkpoints
Please give credit if you use this system
Its a simple td trigger that gives your td unlimited levels but may be a little bit boring... First of all make a custom unit of footman (or whatever u like). Set it 's maximum life to 99999999, regeneration rate to 0, armor to 0 and pathing to 1. Now lets make some Variables... Make one variable Named Creep_level with type integer, one Creep_hp with type real and initial value 10.00, make one Income if u want to get gold after every level, and one Lives with type real and initial value 50 (i have 1 because i made my map Insane
Now lets get to the triggering,
Thats my init,
This is the most important part
And last, the spawns..
And we're done... (want me to show the checkpoits? xD VERY LONG)
^-that was VERY boring to make these checkpoints
Please give credit if you use this system
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