• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • ✅ The POLL for Hive's Texturing Contest #33 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!

[Trigger] Simple question

Status
Not open for further replies.
Level 2
Joined
Apr 6, 2009
Messages
10
Hi!
Lets say that I wanted to make a cool spwan effect trigger for my map and it would looks like this:

Events:
Time - Every 20.00 seconds of game time

Conditions:
None

Actions:
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions


If ((Unit-type of (Picked unit)) Equal to Footman) then do (Unit - Create 1 Footman for (Owner of (Picked unit)) at (Position of (Picked unit)) facing Default building facing degrees) else do (Do nothing)

If ((Unit-type of (Picked unit)) Equal to Flying Machine) then do (Unit - Create 1 Flying Machine for (Owner of (Picked unit)) at (Position of (Picked unit)) facing Default building facing degrees) else do (Do nothing)

Set Spawned_unit = (Last created unit)

Unit - Create 1 Effect dummy for (Owner of (Picked unit)) at (Position of (Picked unit)) facing Default building facing degrees

Unit - Order (Last created unit) to Orc Spirit Walker - Spirit Link Spawned_unit


Now my question is do I have to limit the loop or will it just do one loop for every unit in the map and then stop by itself?

I just wounder cuz I think I read once that if you dont limit the loops they will go on forever.
 
Status
Not open for further replies.
Top