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The texture path there is "C:\Program Files\Warcraft III\PostSign of Haunted Gold Mine.blp". Instead of being a path on your computer, it must be a path inside Warcraft. Like Textures\PostSign.blp, or whatever path you want to import it to.
Hey there, maybe this will help. The path to the texture in your model file needs to point to a relative path to the model. For example a fictional wolf model exists like so C:\War3\Wolf.mdx and the texture exists C:\War3\Textures\Wolf.blp. So in the Wolf.mdx file the texture should be noted as such...
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