[Solved] Simple Neutral Building - Remove Item trigger doesn't work

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Yes shop has the Sell Items ability
Yes item is added through triggers
what am i missing?
 
It should only have the Select Hero and Sell Items ability. From there it's guaranteed to work on the latest patch:
  • Untitled Trigger 001
    • Events
      • Time - Elapsed game time is 1.00 seconds
    • Conditions
    • Actions
      • Neutral Building - Add Claws of Attack +15 to Arcane Vault 0001 <gen> with 5 in stock and a max stock of 5
  • Untitled Trigger 002
    • Events
      • Unit - A unit Sells an item (from shop)
    • Conditions
    • Actions
      • Neutral Building - Remove Claws of Attack +15 from (Selling unit)
 
Last edited:
It only needs the Select Hero and Sell Items ability. From there it's guaranteed to work on the latest patch:
  • Untitled Trigger 002
    • Events
      • Time - Elapsed game time is 1.00 seconds
    • Conditions
    • Actions
      • Neutral Building - Add Claws of Attack +15 to Arcane Vault 0001 <gen> with 5 in stock and a max stock of 5
  • Untitled Trigger 001
    • Events
      • Unit - A unit Sells an item (from shop)
    • Conditions
    • Actions
      • Neutral Building - Remove Claws of Attack +15 from (Selling unit)
so Select Hero was what I was missing, had no idea. Thanx

for those that care, I'm trying to make a trading system between different shops (markets). It seems there is no direct way to change the cost of item so I decided to replace items with another version (copy but with diff price) of them. Any opinions/ideas/advice welcomed but not needed.
 
No problem.

If you want full control over every single detail related to items then a system like this would be great:
But of course it requires a deeper understanding of triggers/code. Also, custom UI stuff can be a little buggy at times, Blizzard likes to break it every patch.
 
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