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Siege Breaker Have no animation (Campaign Siege Tank).

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So im trying to get a custom unit to work (the Siege breaker).

But ive been at it for serveral hours and gotten to a pretty good point, i duplicated the basis'es and then made rest from scratch and linked some of the effects. But for the love of god i can't get the last to work.:ogre_rage:


http://www.megafileupload.com/en/file/397354/siege-breaker-test-SC2Map.html

This is the test map for the tank, Could anyone point out what im doing wrong?.
 

Dr Super Good

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This thread died 7 months ago so it is unlikely the author is still active on this site.

The Siege Breaker model is part of the campaign mods. You will need to add these to your map dependencies if you want to have access to them.

Unlike WC3, SC2 uses mods as a form of data pack that allow you to better control what resources are loaded or not. Since the Siege Breaker is only used in the Campaign it is logical you will not find it in the standard melee mods since it would expose the game to unneeded resources if it were.
 
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