- Joined
- Jan 4, 2010
- Messages
- 14
Is it possible to have an item shop that only the owner of it can use? That means that even allies of the item shop building owner cannot even see the items on it or any abilities it can cast.
Just an explanation on why I need it:
I tried the following possible solutions I found on the internet:
1) Abilities -> Shop Sharing -> tick Player Units under Targets Allowed: didn't work
2) Trigger forces player to deselect shop if he is not the owner of it: has a delay before it deselects, and it is easy to spam the hotkeys to buy item / use ability
3) Remove Shop Sharing ability: Had no effect, still can access shop by other player
This is the skills my shop has: (Sell is based off Thunderslam, for selling the building)
Would appreciate if anyone can find a solution for this
Just an explanation on why I need it:
I'm working on a tower defense map where there is a special race which uses towers with inventory slots, and it can build an item shop. However, people using the same race can abuse by buying items from that person's shop (saving money for building the item shop).
They can even cast the "Sell" ability on the owner's shop, causing the shop to sell.
They can even cast the "Sell" ability on the owner's shop, causing the shop to sell.
I tried the following possible solutions I found on the internet:
1) Abilities -> Shop Sharing -> tick Player Units under Targets Allowed: didn't work
2) Trigger forces player to deselect shop if he is not the owner of it: has a delay before it deselects, and it is easy to spam the hotkeys to buy item / use ability
3) Remove Shop Sharing ability: Had no effect, still can access shop by other player
This is the skills my shop has: (Sell is based off Thunderslam, for selling the building)
Would appreciate if anyone can find a solution for this