- Joined
- Aug 15, 2007
- Messages
- 261
i need a shop refreshing trigger despite the stock quality iven if its = 0
i need help
Example: if i do this in map initialization i have no sold item how do i specify certain item or all items from a selected shop?
Or if quality in shop is = 0 the item is not beeng sold.
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resShop
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Events
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Unit - A unit Sells an item (from shop)
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Target item of issued order) Equal to (Matching item)
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Then - Actions
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Unit Group - Pick every unit in (Units currently selected by Player 1 (Red)) and do (Actions)
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Loop - Actions
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Neutral Building - Remove (Item-type of (Matching item)) from (Picked unit)
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Neutral Building - Add (Item-type of (Matching item)) to (Picked unit) with 1 in stock and a max stock of 1
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Else - Actions
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i need help
Example: if i do this in map initialization i have no sold item how do i specify certain item or all items from a selected shop?
Or if quality in shop is = 0 the item is not beeng sold.