• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Shame

the most artsy fartsy model i ever made.

it was made for the 'modelling contest 24: feels', and epitomizes the feeling of shame

the portrait model is actually the projectile, so if you're going to use it you should rename it to avoid errors.


----------------------------- DESCRIPTION --------------------------------

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SHAME



Shame is a prison and a prisioner.

Shame is a prison because it imprisons the Essence - its prime enemy - within itself. The essence doesn't explain itself, the essence is, and the essence's existence terrifies the spirit of shame, which will only let the essence go away upon its death.

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Shame is a prisioner because it is chained to the outer world. Shame has to carry the heavy burden that is set to it by the outer world, and shame doesn't have a choice. Shame just obeys and hides its inner turmoil.
Shame.mdx
Filesize: 238 KB
Polycount: 839 triangles
884 vertices
11 animations
stand
stand - 2
stand channel
walk
stand ready
stand ready - 2
attack
attack - 2
death
dissipate
spell
Art - Animation - Cast Backswing: 2.00
Art - Animation - Cast Point: 1.40
Art - Animation - Walk Speed: 90.00
Art - Animation - Run Speed: 90.00
Art - Death Time (seconds): 4.50
Art - Projectile Impact - Z: 70.00
Art - Projectile Launch - X: 0.00
Art - Projectile Launch - Y: 0.00
Art - Projectile Launch - Z: 135.00
Art - Selection Scale: 2.70
Art - Shadow Image - Center X: 65.00
Art - Shadow Image - Center Y: 65.00
Art - Shadow Image - Height: 200.00
Art - Shadow Image - Width: 230.00
Combat - Attack - Animation Backswing Point: 1.10
Combat - Attack - Animation Damage Point: 0.667
Combat - Attack - Projectile Art: Shame_projectile.mdx
Combat - Attack - Cooldown Time: > 2.00 (recommended)
Movement - Speed Base: around 120 (recommended)



Animation Previews


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The first half is Stand Ready, when it vomits the projectiles... at Attack it throws those at the enemies




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As shame dies, the essence is free.


Keywords:
shame, embarassment, feel, avatar, spirit
Contents

Shame (Model)

Shame (Model)

Assets
Reviews
10:20, 30th Nov 2012 -Grendel: that's one helluva model. the death animation is just epic. approved with five stars!

Moderator

M

Moderator

10:20, 30th Nov 2012
-Grendel: that's one helluva model. the death animation is just epic. approved with five stars!
 
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