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Shadowing of multiple variables in one GUI trigger

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It's not recommended to shadow globals.

Vexorian said:
Up to patch 1.24, it was not even possible to shadow more than one variable, and it turned the whole map script into case-insensitive. These glitches were apparently fixed around patch 1.24, but they were fixed barely to a level of helping GUI users do local var tricks. Issues persist, and the issues are of the kind that could eventually cause some scripts issues in unpredictable places.
 
Hmm. Are some more exact informations out there? I didn't notice any issues so far, and I would be glad if I don't had to implement an array system to be MUI.

The issues may just be with vJASS compatibility, however I'm not sure.

Although I think would be best to code properly rather than relying on hacks..
 
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