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Shadow Strike based spells (debuff problem!)

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Aug 25, 2009
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The ability Shadow Strike has very interesting and unique features.
It's possible to deal dmg and slow and dot a enemy unit.
And the best thing is that it has floating dmg text.

So i would like to use this spell to create other spells. The main problem here is, that the
debuffs are always overwriting themselves.

Is there any possibilty to solve this problem? This spell is so fantastic!
 
oh dude
that makes me sad
It's a really annyoing limitation. Especially if you need the buff to follow the same behaviour as most normal abilities (dispel, spell steal).

Shadowstrike is actually a bit easier to trigger than most other abilities, because it cannot be dispelled. You can just use a hidden tornado slow aura ability to display the buff and do the effect with triggers. You won't have to take things like dispel/spell steal into consideration for it.
 
I think is easier to use a Buff System

If you want several customs shadow strike, you will run out of Slow abilities too fast. This is exactly why you decide to use a Buff System

Not only makes it easier to trigger, but it also makes the code more readable as a whole
 
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