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Unit - Set Unit: CreepUnitBonus[CreepCustomValue]'s Weapon Integer Field: Attack Damage Base ('ua1b')at Index:0 to Value: ((Base Damage of CreepUnitBonus[CreepCustomValue] for weapon index 0) x 3)
EDIT: I got it working, it's wierd that the other is 0 and the other is 1.
Meaning that the index at the variable that is 0 is actually 1.
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Set VariableSet DoomModeDmgBonus[CreepCustomValue] = ((Base Damage of CreepUnitBonus[CreepCustomValue] for weapon index 0) x 3)
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Unit - Set Unit: CreepUnitBonus[CreepCustomValue]'s Weapon Integer Field: Attack Damage Base ('ua1b')at Index:1 to Value: DoomModeDmgBonus[CreepCustomValue]
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