- Joined
- Apr 1, 2009
- Messages
- 201
I'm trying to develop an item requirement system and am having trouble getting started. I'm going to base the system off of item classification but that is only the start. I then need to set conditions that check if the hero has more than one item of that class. On top of that I need to figure out how to set certain item classes to certain item slots and when you pickup an item it goes to the slot it is assigned. Then I need to set conditions so you can't move the item to other slots. One of the item classifications (Permanent) is weapons and you are able to use two as long as they are one handed weapons. Finally I need one item to take up two slots known as a two handed weapon. I'm not sure how to set this part or even where to begin on this trigger. I know how to move an item to the slot when the hero picks it up and how to check what classification the item is. I would prefer it in GUI, but I can deal with Jass. I just need a starting trigger or some conditions then I can work from there. I've been searching through the forums but couldn't find any trigger similar of the system I'm looking to create.