- Joined
- Mar 26, 2017
- Messages
- 376
This code does not work for me:
I believe I remember a few patches ago this worked correctly. I'm sure this line ran correctly and referred the right unit. Have I done something wrong? Or is this a known issue that modifying cast point stopped working?
Lua:
BlzSetUnitRealField(u, UNIT_RF_CAST_POINT, 0)
I believe I remember a few patches ago this worked correctly. I'm sure this line ran correctly and referred the right unit. Have I done something wrong? Or is this a known issue that modifying cast point stopped working?