Set Projectile speed "mid air"

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Hello, does anyone have an idea how to change the projectile speed, of for example the mortar missiles, mid air? So that first theyare slow, then get super fast at once.

I tried it with "Set Unit Weapon Real field - Projectile speed" Trigger, but it didnt work as intended. The missiles disappeared when using this trigger...
 
Hello, does anyone have an idea how to change the projectile speed, of for example the mortar missiles, mid air? So that first theyare slow, then get super fast at once.

I tried it with "Set Unit Weapon Real field - Projectile speed" Trigger, but it didnt work as intended. The missiles disappeared when using this trigger...

There is no way to do this with existing weapon type settings.

You'd have to look into a missile system that

a) lets you generate a missile that has a scaling projectile speed
or
b) lets you interact with the missile object after it's created (i.e. run a timer and increment its speed until it dies)

JASS options exist, not sure a Lua one does (yet):
[vJASS] - Missile
[System] Custom Projectiles
 
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