- Joined
- Oct 6, 2007
- Messages
- 16
Hi,
I've made a map in which your army attacks the other (...).
But ok, I made the trigger like this:
Create for each unit of type ... owned by player ... a ... at center of region ...
Pick every unit in region ... of type ... owned by player ... and then do actions.
Move -picked unit to random point in region ...
The next trigger:
A unit enters region ...
Order -entering unit to attack-move to random point in region ...
In the second trigger, it orders the units to attack-move to the enemy's base.
But when I test the map, often 1 unit of the army moves back to it's spawning region???!!!
Can you help my to stop this?
BTW, it's probably a confusing so I attached my map with this post.
I've made a map in which your army attacks the other (...).
But ok, I made the trigger like this:
Create for each unit of type ... owned by player ... a ... at center of region ...
Pick every unit in region ... of type ... owned by player ... and then do actions.
Move -picked unit to random point in region ...
The next trigger:
A unit enters region ...
Order -entering unit to attack-move to random point in region ...
In the second trigger, it orders the units to attack-move to the enemy's base.
But when I test the map, often 1 unit of the army moves back to it's spawning region???!!!
Can you help my to stop this?
BTW, it's probably a confusing so I attached my map with this post.