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is it possible to set requirements for units that are sold like in merc camps, except tht the merc camps are under the players control. kinda like the player built shops.
Sure you can add requirements in the Object Editor under "Techtree - Requirements" and "Techtree Requirements - Level"
This is simple so I guess I missed your question =S
( But you can add requirements with triggers - normal selling - but if the player hasn't your requirement - kill unit instant and give unit costs back to player)
Sorry it always confuse me, just help me in this case:
Sell/sold - What you want? That you get a Unit and lose unit costs or that you lose a Unit and get unit costs?
( And maybe give an example what requirement you want )
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