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Events:
Dialog - A dialog button is clicked for My_dialog
Conditions:
(Clicked dialog button) Equal to My_Button
Actions:
Unit Group - Pick every unit in (Units owned by Player 12(Brown)) and do (Unit - Set life of (Picked unit) to (100.00 + 20.00)%
Unit Group - Pick every unit in (Units owned by Player 12(Brown)) and do (Player - Set the current research level of (tech for your unit that raises attack) to level x for Player 12(Brown)
Unit Group - Pick every unit in (Units owned by Player 12(Brown)) and do (Player - Set the current research level of (tech for your unit that raises armour) to level x for Player 12(Brown)
how did you get it to be 100% + 20%?
I dont get the HP trigger to work and I´ve done exactly as you told me to do EXACTLY
Events

Dialog - A dialog button is clicked for MyDialog
Conditions

(Clicked dialog button) Equal to DialogButton[2]
Actions

Game - Display to (All players) for 20.00 seconds the text: Easy mode was selec...

Unit Group - Pick every unit in (Units owned by Player 12 (Brown)) and do (Unit - Set life of (Picked unit) to (100.00 + 10.00)%)

Unit Group - Pick every unit in (Units owned by Player 12 (Brown)) and do (Player - Set the current research level of Easy to 1 for Player 12 (Brown))
