• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Secret Characters?

Status
Not open for further replies.
Level 3
Joined
May 17, 2005
Messages
30
I just want to be able to make a tavern with all the hero's and only having 1 hero aloud to be chosen and inorder to play as the other ones you have to finish the map with that hero then when you go back to the tavern ( Next time you play the map ) allow you to choose the hero you have unlocked. Also if its possible to create a save / load system.

Examples would be very helpful and if you were to explain it please make it very simple i am quite a noob when it comes to this stuff. Thanks
 
Level 8
Joined
Dec 7, 2008
Messages
363
Possible Answer?

If you want unlockable heroes, you might want to create a password system.

Like, to unlock the necromancer you need to steal the necromonicon, and when you pick it up you get a password.

Next time you play the game, type the password and voila! The necromancer will be available in the tavern.

I don't know how to trigger that exactly, but that is the only way for a multiplayer map. As far as I know, a map will reset completely when reloaded. Thats why most RPG's don't have ongoing quest chains that last 20 quests.
 
Level 11
Joined
Jun 28, 2008
Messages
2,365
Or, experience. I played a map where you need a certain amount of experiences for different heroes. So, you can after player finishes the map give him 100 exp, and a code to save, and after load. So next time he plays the map, he loads the code, gets 100 exp and can use more heroes that require 100 exp. How to trigger this, I have no idea.
 
Status
Not open for further replies.
Top