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SC2 Generals

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SC2 Generals: Co-op Missions for 3-6 players

Introduction:
SC2 Generals will be a series of arcade team missions similar to "Co-op missions" from Legacy of the Void. Players will choose from a selection of different Generals - subfactions that have unique units, buildings and abilities. Inspiration from Command Conquer Zero Hour and Kane's Wrath.

Features
I plan on allowing at least 3-6 players to play the maps.
Main characters from the story-line will be given their own army. Their essence and personality will be the inspiration of its army composition.
I plan on providing Aesthetic Achievements and leveling-up for replay-ability.
The map difficulty and General abilities will force team building and team decisions. Mission objectives will play like Mass Effect - several objectives are unlocked but the team can only choose a few which will provide different map endings. Like Heroes of the Storm, player's Generals will unlock many abilities but can only choose a few, creating different "Build-classes" per each match. Some Generals will play in an unorthodox way. For example, General Fenix will be given access to warp-in Dragoons for every Zealot that dies in the battlefield.

Objectives
- Discuss Starcraft lore and identify candidates for playable Generals - Jim Raynor, Rory Swann, Tycus Findlay, Kerrigan, Zagara, Dehaka, Artanis, Zeratul, Tal'darim, etc
- Decide what Generals can have for units, buildings and research. Come up with asymmetrical diversity amongst the Generals. We can implement unique units such as firebat, archangel, hyperion, scourge, dragoon, etc.
- Create a pilot map to test the effectiveness of each General as well as experiment ideas.
- Plan, create and promote SC2 Generals maps in the Arcade scene.

Media
Here is an experimental idea of what the character selection screen can look like:
https://www.youtube.com/watch?v=JRxRH-kDm6A
Here is a picture of a lucidchart page i'm working on:
https://www.lucidchart.com/publicSegments/view/4a391f48-be52-4dc5-a5e6-63d3c9e2e977/image.png
I've setup a small website to collect my ideas:
http://sc2generals.enjin.com

Recruitment
If you are interested in the project, feel free to post! I am looking for anyone who would be interested in discussing ideas.
 
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