• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

SC1 BW Triggers

Status
Not open for further replies.
Level 2
Joined
Jun 8, 2017
Messages
5
Hi all.

Im making a trigger based on using

condition - "current player building score is exactly 1" and the action firing off as

"modify resource, add 3 gas"

"wait"

"modify resource, subtract 3 gas"

"wait"

"modify resource, add 3 ore"

"preserve"

also doing "modify score for current player: set to 0 building", stops looping.

im curious how i can keep the 3 ore after spending it so it isn't lost and the ore stays to stack onto the next batch.

im doing it this way as a neat sorta conversion from gas to ore to receive ore for my map.


Edit:

I did it differently. I made it where 10 custom score gained gave 1 building as action.

This gave a set amount of Ore. For gas, i put it as a certain amount of custom score can be converted
to gas at location.

Trying to convert ore to gas and keep it that way doesn't work, i tested alot.
 
Last edited:
Status
Not open for further replies.

Similar threads

D
  • Locked
Replies
6
Views
883
Deleted member 231919
D
S
  • Locked
[Miscellanous / Other] Prosperity
Replies
2
Views
891
sentrywiz
S
Top