Maybe i dont use it a RPG is hard to make or maybe i use it in another map.
I played many rpgs and in most are save/load system but...
One player have a ultimative item (ITEM001)
The other player havent the item so the player one gives the item to him
player two saves hero and player one uses the old code where he had the item and so he clone it. I had the idea for save for all when host writes -save or every 30min save but they give item and use old key so the save is problem because one player collect best items and then he clone them and give to other. Is there a way to delete the old code when he say save or so ?
Because when there is a good RPG the save cheat can destroy the good RPG atmosphere , i like to play RPGs for sample Isle of Despair and so they are perfect created.
I played many rpgs and in most are save/load system but...
One player have a ultimative item (ITEM001)
The other player havent the item so the player one gives the item to him
player two saves hero and player one uses the old code where he had the item and so he clone it. I had the idea for save for all when host writes -save or every 30min save but they give item and use old key so the save is problem because one player collect best items and then he clone them and give to other. Is there a way to delete the old code when he say save or so ?
Because when there is a good RPG the save cheat can destroy the good RPG atmosphere , i like to play RPGs for sample Isle of Despair and so they are perfect created.