- Joined
- Feb 20, 2020
- Messages
- 220
Could someone please help me to adapt the Triggerhappy codeless save load?
I'm having a hardtime to make it work...
I need to :
Save 7 heroes (just experience and the type of unit), 6 items each, player gold, lumber and food.
And save 2 normal units with 6 slot inventory (if not possible to save units inventory, then +2 heroes just for the inventory)
Here is codeless save and load
www.hiveworkshop.com
Could someone please help me with that?
Here is what I've done so far...
I can load one single hero... but can't load all the heroes...
When I save/load just 1 hero, it works fine, loading the items, the hero, lumber and gold...
but when I try to load more then 1 all get messy...
I'm having a hardtime to make it work...
I need to :
Save 7 heroes (just experience and the type of unit), 6 items each, player gold, lumber and food.
And save 2 normal units with 6 slot inventory (if not possible to save units inventory, then +2 heroes just for the inventory)
Here is codeless save and load

Codeless Save and Load (Multiplayer) - v3.0.1
Information If you've ever wanted to transfer progress between multiplayer maps, you probably needed to type in a long code. That is no longer needed with this system. This will allow you to read save data from your WC3 folder and sync it to all other players in the map. The demo map...

Could someone please help me with that?
Here is what I've done so far...
I can load one single hero... but can't load all the heroes...
When I save/load just 1 hero, it works fine, loading the items, the hero, lumber and gold...
but when I try to load more then 1 all get messy...
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