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[Crash] Save&Load crashes in game is ordinary occurrence in reforged-retail version?

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When I load the saved gameplay of my map, it always causes crash.
If this is a multiplayer game, I don't have to consider it, but I'm planning custom campaigns based on the reforged, so this is a big problem.
my map is using many script utility packs like GUI Event, Damage Engine, Chopinski's tools, SpellEffectEvent, etc..
The map contains more than 28,000 characters, including these utility packs and more scripts for units custom ability that I have written using them.
If there are mistakes in writing the script, it does the save & load not proceed normally? Or is it a common occurrence in Reforged(which can't actually be fixed with personal efforts)?
If it's not my mistake, by any chance, when making a custom campaigns (which is also based on Reforged), is it a my big greed to script fancy custom abilities like DotA and Chopinski's works?
 
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After listening to you, I tested it with SD, and it also crashed during loading the saved file.
(There is no problem running a map for the first time, not a loading the saved.(This is the same for Reforged)
First off all, did you encounter the unique error message like this at that time when the game crashes upon loading a saves?
ERROR #131 (0x85100083) The file data is corrupt.
If this is the case, then the map you are playing on has a lot of corrupted models. It's not likely related to the HD/SD graphics compatibility issues.

Also, I heard that deleting an unwanted saves and cleaning up the RAM by force-closing all unnecessary processes will solve this kind of problem.
 
Level 9
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May 12, 2018
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First off all, did you encounter the unique error message like this at that time when the game crashes upon loading a saves?
ERROR #131 (0x85100083) The file data is corrupt.
If this is the case, then the map you are playing on has a lot of corrupted models. It's not likely related to the HD/SD graphics compatibility issues.

Also, I heard that deleting an unwanted saves and cleaning up the RAM by force-closing all unnecessary processes will solve this kind of problem.
I don't know how to read the error code, so I'll upload the file.
There are so many 0x... code.

Although I have used custom models in the past, but now my map I am continuing to test does not have any custom models imported, I only use reforged graphic assets.

By any chance, even if it is the objects those are not actually used on the map now, does they cause a crash just because they have a path that brings up the custom icon & model it uses? I didn't clean and sort these out.
 

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Level 9
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May 12, 2018
Messages
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I deleted all the triggers with the erase method and checked them one by one from the beginning,
but Chopinski's Relativistic Missile System seems to be causing a crash while loading the saved files.
I'm using this utility very much. This is a great disaster for me. T.T
 
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