- Joined
- Oct 31, 2009
- Messages
- 352
How would I go about saving a 2d image (say like an icon) as a .mdx model?
This is just a guess, but maybe you can just make a plane and apply the image to it as its texture.
What you mean.... is like a plane with a texture on, amirite?
Did you close and restart the map?
If so, are you sure you imported the image(texture) and inputed the correct path for it?