• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Save a 2d image as a model

Status
Not open for further replies.
Level 51
Joined
Dec 8, 2008
Messages
4,359
Well, it's really easy. In fact, you just need to open the texture file in magos model editor and then save it. It's often in mdl format then, so, convert it then with a converter ( I recommend that one: http://www.hiveworkshop.com/forums/tools-560/mdlx-converter-62991/) and there ya go. The problem is then I think, you still need to import the original texture also. I'm not quite shure about that part.
 
Status
Not open for further replies.
Top