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Sands of Blood

Discussion in 'Map Development' started by Raging Ent, Jul 8, 2010.

  1. Raging Ent

    Raging Ent

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    Sands of Blood
    Info
    About
    Features
    What can I do?
    Play and test the map, find and report any imbalances you might find.
     

    Attached Files:

    Last edited: Jul 26, 2010
  2. Kala

    Kala

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    Needs more creeps. If played as 6v6 there isn't even one creep camp for every player. And i think there's too many items from DotA >_<
     
  3. Raging Ent

    Raging Ent

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    Well there are in fact hardly items from dota - just because dota has useful items and I need useful items doesn't mean.. ah well every map gets blamed for being a dota copy I'm not even going to defend.

    And the creeps weren't even supposed to be in the map - the original map was without creeps, thus the creep camps that are there now are mostly for the Troll Priest to convert and a little additional money for carry heroes.
     
  4. LordLyra

    LordLyra

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    Some sort of defence at the base, not only a ability.

    SO they dont kill you again and again and again.
     
  5. Raging Ent

    Raging Ent

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    New version uploaded.
     
  6. LordLyra

    LordLyra

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    The fountain is good, but make so it dont deal so much damage just like 100 damage twice a socond or something and increase the range, then you dont get instantkilled and now i could go half the way into the base, maybe increase it to 900-1100?

    I have tested only the Shaman and the Cometcaller, I realy liked the Cometcaller, there, I think you used triggers with a rain of fire that wasent channeling.
    But the shaman only had totaly normal abilities.

    But it is still funny to play :D

    PS: (do so it dont says that creeps killed when its the fountain.)
     
  7. Raging Ent

    Raging Ent

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    I fixed that message.
    And you need to be able to enter the base because of Capture The Flag mode which will be added later.

    And, yes some heroes have only standard abilities to keep it WC3 like and some normal abilities like good old Storm Bolt and War Stomp are needed in arenas.
     
  8. takakenji

    takakenji

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    oh my god
     
  9. Raging Ent

    Raging Ent

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    Hmm?
     
  10. Arowanna

    Arowanna

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    Pros

    + Appealing terrain
    + Custom heroes and spells
    + Quick gameplay

    Neutral

    Most items are replicas from DotA, but this doesn't matters, as most people are familiar with them and this game shouldn't be so hard to learn thanks to that.
    No sort of "Home Defence", expect for a Buff. I haven't played the game 5v5 yet, so I guess that's not such a big problem when the game is played as it should be played.

    Cons

    - Troll Headhunter can destroy the enemy "Fountain" in level 7, thanks to his range
    - Kaleme, the Ogre, should have 100% Evade chance when he "exits" a certain area. Right now you can "kite" him to death really early in the game.
    - There's almost no hiding spots or shortcuts through trees and etc. This decreases the ability to really "kite" and etc, which is a good thing in arenas.
    - More "eye-candy" is needed, add lore to Heroes and Items.

    Summary

    The map is very appealing, it got several custom heroes and spells and my favourite part, the quick gameplay. The map isn't too big and a player shouldn't get bored that easily thanks to constant action.

    But there are parts that are lacking, such as the bug with Kaleme, the Ogre. A low-levelled Troll Headhunter can easily kill him in a early stage of the game, yet again thanks to his long range and the Ogre will follow him for a long distance.
    The Ogre should get a "100% Evade Buff" when he exits a certain area.

    The PvP part is also lacking. The map is fantastic, but it lacks of shortcuts and hiding spots. Tree, rocks and etc is a great thing that you can exploit in your map. Make small hidden paths throughout the forests, small entrances where you can hide when someone is hunting you and etc (I found some "hiding spots", but I guess those weren't made on purpose).
    This would give skilled people a more various way of playing the map and "kiting" makes the game much more fun as it requires both skill and creativity.

    Another thing that is lacking is the "Written Eye-Candy". There's no lore or anything about the various heroes and items, and players like me, that loves lore, shouldn’t be left outside in the cold.

    Regards
    Arowanna

     
  11. Raging Ent

    Raging Ent

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    I will actually take some of this in consideration :) Thank you for your support.

    EDIT:
    New version
     
    Last edited: Jul 26, 2010
  12. Raging Ent

    Raging Ent

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