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Sanctuary

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
This altered melee map was specially modded (in a sense) with the purpose of multitasking multiple bases in a 1v1 scenario, while also having the capability of being used as a regular 4v4, 2v2v2v2, or FFA map.

The main focus of the map as said before is a special 1v1 scenario meant to entertain the best players in micro and macro that can manage controlling multiple bases in the early stages and later on enormous micro battles which can determine which player is truly the better in their micro and macro techniques.

How it works:::
The food limit has been increased to 300 and upkeep has been changed to 100 (low), 180 (medium) 250 (high), gold upkeep subtraction factors 0.00 (none), 0.2 (low), 0.4 (med), 0.6 (high), and lumber upkeep for high upkeep subtraction factor changed to 0.2. The mindset was to allow the two players manage armies of whatever size they desire; specialized small armies or massive armies with a plethora of units.

The hero awaken factors for health and mana are changed to 1.00 as to allow heroes to come back instantly in order to prolong a battle and add additional variables to the battle for the players to handle.

Other than that missed attacks deal 0 damage (in accordance to the definition of missed), and draining spells are affected by ethereal effects.

8 players will que into the map, but 6 will leave immediately, leaving two players to duel out and see who is superior microing and macroing.

Waygates were added to add even more variables to the map and a few gold mines were removed to make way for goblin labs, etc... The only other difference was that gold mine gold values were increased.

Other than that, this is similar to the official map Sanctuary for 8 players.

There is no AI.
Contents

Sanctuary (Map)

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