Sacrificial Divinity v1.0

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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SACRIFICIAL DIVINITY
IMPORT GUIDE :
1. Enable "Tick the Automatically create unknown variables ..." located at File>Preference>General
2. Copy the 'Sacrificial Divinity' ability in the object editor
3. Import Timed Special Effect v2.x
4. Copy the SacrificialDivinity folder in the trigger editor
5. Configure the SacDivConfig trigger
[EXTRA: Daffa Spell Requirement Table]
SPELL DESCRIPTION :
Aims an area of 800 with divine magic, slowly healing allies by 100/200/300 and deals 100/200/300 damage to enemies per second. When the spell gets interrupted or finishes, the caster takes 800 damage. Lasts for 5 seconds.
SPELL INFORMATION :
A simple spell with channeling and both damage/heal utilities, making it very versatile and useful in and out of combat. I was planning to write it with GUI Spell System, but I feel more attuned to Timed Special Effect so I switched around.
MEDIA SHOWCASE :
CHANGELOG :
Version 1.0: Released

CREDIT :
N/A
Contents

Sacrificial Divinity v1.0 (Map)

Reviews
Rheiko
Very similar to Heavenly Tower v1.0 although this one gives you penalty if the spell gets interrupted or when it's finished. I would suggest to only let the caster takes damage when the spell gets interrupted and not when it is finished. This way it...

Rheiko

Spell Reviewer
Level 26
Joined
Aug 27, 2013
Messages
4,214
Very similar to Heavenly Tower v1.0 although this one gives you penalty if the spell gets interrupted or when it's finished. I would suggest to only let the caster takes damage when the spell gets interrupted and not when it is finished. This way it will incentivize the caster to try and finish the spell properly in order to avoid the penalty. Just a way to make the spell more interesting.

Everything works properly as expected. This resource is
Useful
 
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