• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • 💡 We're thrilled to announce that our upcoming texturing contest is in the works, and we're eager to hear your suggestions! Please take this opportunity to share your ideas in this theme discussion thread for the Texturing Contest #34!
  • 🏆 Hive's 7th HD Modeling Contest: Icecrown Creature is now open! The frozen wastes of Icecrown are home to some of Azeroth’s most terrifying and resilient creatures. For this contest, your challenge is to design and model a HD 3D monster that embodies the cold, undead, and sinister essence of Icecrown! 📅 Submissions close on April 13, 2025. Don't miss this opportunity to let your creativity shine! Enter now and show us your frozen masterpiece! 🔗 Click here to enter!

Running into troubles with a texture

Status
Not open for further replies.
Level 3
Joined
Apr 18, 2007
Messages
60
Howdy, folks. I'm trying my hand at modeling for Warcraft, using Gmax, in which I have a good deal of experience, but one thing I never got around to learning was how to texture. Well, I'm using a tutorial (http://world-editor-tutorials.thehelper.net/magos.php), and I can't get the texture to apply correctly.

Here is the texture I made and am trying to test:
texture1wu5.png


After following the directions as best as I can tell, here's what comes out:
wrongwl4.png


If someone more knowledgeable than myself could point me in the direction of how to correctly do this, I would be quite grateful.

Cheers

-P

EDIT: Well, I feel wasteful now. I figured out how to get the textures to show up; now I just need to learn how to make good textures. :)
 
Last edited:
Status
Not open for further replies.
Top