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RPG Project [..Pending Name..]

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Well i figured ill let the hive know about this.

[[pending name]-well its just because i cant think of a good name for it]

Its a new RPG project currently in development and the only members to the project are those from my clan (Clan RPMM) and Clan RwK.

Heres a bit of what we have so far.

Project Members
New members always welcome.
Head Project Director:(add jack of all trades)
Roberutsu aka. Bobby5589
Head Design Director:
InuPerrin
Co Design Director/Designer:
moon aka. SunshineMan
Designer:
renkotsu
Head GUI Triggerer:
Roberutsu aka. Bobby5589
Co. GUI Triggerer:
undeadorcjerk
Terrainer:
undeadorcjerk

Main Quest/Storyline
You start out joining the Altaerian Vatican in Revaero. After joining you hear of the town of Gert being terrorized by vampires, but then soon after hearing of this the Vatican sends you to Gert to investigate the murder at the Church there...

You arrive in Gert a few days later and you find that 1 sister had survived the attack, she is quiet afraid and refuses to talk to you about it. After you give out trying to get her to tell you what had happened you walk out of the church and are surprised by several vampires riping out crops and stealing herd animals from the nearby pasture.

You go and defeat them, and see an old man standing startled by the fence, you walk up to him and he thanks you for saving him and hes crops. The old man invites you to his home near by the church to rest. After you rest, he gives you some food and tells you about his brother.
"My brother, he lives in J., sends me letters often, but lately he seems to be worried, hes been writing of crops being ripped out of the fields and herds of animals missing. Iv been thinking that these vampire who are stealing from us may be stealing from them. Since, you helped me, could you go and find out what going on there?"

You find the old mans brother in J. but hes stubborn and wont tell you anything so you decide to leave.[{perrin}On your way from J., you see a dust cloud a little ways ahead of you. As the cloud gets closer, you realize it's a bunch of horses - with riders on them! However, the riders aren't human, orc, or anything you've ever seen; they glow with some sort of red aura that seems to stretch towards you.... the riders are in a full set of black armor that eminates an evil feeling, and it feels as though your soul, your life, your happiness - are being drained as they draw closer. You've heard of these creatures, but only in myth. The Beijelmas (derived from an ancient tongue, the phrase "Beijo da alma" means: Soul Kissers).

The Beijelmi ("i" instead of "as" for plural) are feared, dark creatures who travel by night, of course, and are in legend the perfect fighters; they don't even need to draw their blades, however, seeing as they draw in your soul to "kiss" it, converting it into energy with which they can use to do with as they please - whether eat it, use it for magic, or create/summon objects and/or creatures of darkness. Even with a blade, they are deadlier than your most talented assassin.

The problem is, it is broad daylight, and there they are; the second problem is there are five of them - when normally they travel solo. Lastly, there isn't a higher Dark Being to lead them; in tales it said each Beijelmas had a Mestre Alma - in short, a Soul Master.

You wait, scared into paralysis, for the mythical horrors to draw close enough to consume you; however, they ride around you as if you were nothing more than a fallen tree in the roadway. Thank the Unseen One.

As you continue your way towards J. (since you're obviously not going to chase after them; you'd much prefer to stick with killing vampires) , you still wonder why there were five of the Beijelmi riding without a master, and why in the daylight. How? They aren't even supposed to exist! Also, you note, they kill everything in their path; but you were still alive. Another thing, a thought that chills your spine: They showed emotion. It wasn't hatred, or fear, or anything... it was thought. Their facial muscles had been scrunched together, as if in deep thought. They are superior to human thought, and most any other creatures. Super-intelligent beings of darkness... but they never showed it; that was part of what made them deadly - they always thought, and always killed without mercy or hesitation, yet they acted as if he wasn't there, AND they were in deep concentration. As if on a mission. With a hard-set goal in mind... determination, or worry, or anxiety? To kill. To kill something... to get something, or someone; but what, or whom?

These thoughts plague your minds for the rest of the journey towards J., and at night you see them in your dreams, running at full deadly speed towards their goal; or target. ] (edit: instead of on the way to j with the dream, you make camp on your way back then they have the dream). When returning to J. they give hell to the old mans brother, after harshly yelling at him, they manage to get the information that he has...........


Town List
Only as of now, more to come.

Click to make a bit* more clear











Continents.
Far North-West- The arctic wastelands of Sarito

Islands containing C - Kagelor Islands

West Continent -Containing D,E,F - Cresera

North Continent- Lortaru

South East Continent- Saeros (North/ South- Small area with J,K,I)

Islands far East- Seafoam Islands (no walkable land, covered by shallow waters)

Center Island- Island of Derul



ON MAP TOWN/CITY/PLACES

1.Glacialis-Urbs - An arctic town under the rule of Thiji, who's icy castle is hidden somewhere on Sarito. Little is yet know of this region, but those who seek to find out the truth will find that there is much this frozen wasteland has to hide.*refer to ren's char description for details on Thiji*

2.[Elven Name]- Hidden village in the forest of [Elven name], know to humans as Orter - "the forest the creature". All information about this village is cept secret by the elves.

3.
4.
5.

6.Quveta- A small town extending form the edge of a lake inwards to to middle, theres not much to the town but wooden paths and shack like houses scattered over the lake, mostly adventures see old men around here, usually a old sea dog, wether it be from a kingdoms navy or a settled down pirate. There are the pick of a few younger citizens, but they are usually fisherman who are there for the fishing. To the average person this town look like its a worthless stop, but those who are willing to stop and snoop into other people business with persistence, there might be something to here, or add least some knowledge from the wise old timers.

7.Tarisu-(i sounds like the i in it) - An anceint desert city, its is a small bussleing city, within and surrounded by the remains of an ancenit city, that as the legends of this town go, streched all the way to the end of the desert and was the castle of the great god Su'Tar. While today as the town thrives as a market place, and the only means of water in the desert, most of the towns population still belieave in the old Religion and there are several small alters scattered throughout the city were they still worship Su'Tar and his demi-god wife Arri.

8.
9.

A.[elven name1] - The larges city of the elven kingdom. It is were the castle [elven name2] is. Its a city built of silver and gold, that protects the elven king [elven name3] who commands the royal army who is currently there training. There are a few human merchants who live there that sell rare metals to those willing to pay for them. The king is always protected and the only ones who see him are those he invites.

B.Halio - A port town ruled by the elven kingdom but was orginally founded by humans. Today though only elfs live here and they run a large shiping industry from there large ports. They ship many things to far away places as well as selling tickets to various cruise ships, ships from small farries to large lustrious cruise liners. Those who wish to travel the sea without the worry of attacks can do so here if they have enough money to pay for the hefty price tag that comes with the luxury.

C.
D.

E.Velz - Home of the Wesler Mines, this town is a miners town. Wesler Mines is deep an long, some say that it hollows out much of the continent. Wesler Mines if full of strange and mystifiying monsters, and you can find old hermits liveing large cave homes aswell, some say the mine is empty but many still mine it looking to strick it rich. Since the Wesler family is long gone now-a-days, the old tax of 30% of what you found is no more, allough business men intown say they are decends of the Wesler's. If you can get away with what you find with out them seeing your home free, but if you caught youll have to either give them 30% or fight for it(theyre pretty strong).

F. Fairzul - A town hidden from the world by the endless mist of lake A'Zul. The towns completely inhabited by musicains and to find the town you must complete perfectly silence and follow the Fairzul musicians wonderful music, other wise you can be lost within the mist forever, and me in danger of being found my a horrible monster who lives within the mist. Some who have gotten lost withing the mist have found there way out, but they would have never found this musical town.

G. Derul - [{perrin} also, i was thinking that G, Derul, could actually be some sort of massive, impenetrable and forboding castle.... that covers basically the entire island... the whole 9 yards, here: turbulent watersand thick mist once you get within a mile of it, as well as bizarre sea creatures. the island istelf will be all rocks, with no apparent entry (magic or underwater are the only ways), and no doors or gates or windows in the walls; only a huge telescope-type device that can be seen in the northeast tower, which glows slightly green] - as well as a small stretch jutting from one of the corners of this island that you can reach, were an old sage lives.
H.
I.
J.

K. Town of Revaero- Located in South Saeros - Location of the Altaerian Vatican- A Lustrous City, with a Church Feel all around, this city inhabited by humans worship God, and have beliefs to that of Catholics. The Citizens as well as all those who belong to the church, are of a tightly knit society with many secrets. The Vatican is in charge of religious and social affairs, having may priests who can fight and several mercenary's, aside form priests there are many Sisters you have special powers that are used. The head of the Vatican(Pope) is Verdela Isrel.
"All of South Saeros Belongs to this Religion"

L.Gert - An average farming town with a large church in the center of town, normally this town is busying which merchants buying and selling goods expesially produce, but lately the town has been terrorized. The vampires from Mount Haeru have been stealing crops and animals from the herds, but not only that, it seems that all of the fathers and sisters of the church of this town have been killed, except sister Sara Hellta.

M. Mount Haeru and the mine town of Youl-(North Saeros)
This small town is in the front of a large mine leading down below Mount Haeru, this mine is known for being lined with many presious metals. A top of Mount Haerus live a civilazation of Vampires. The humantolks folk worship these creaters who they belive are Gods. In return the vamps atop Mount Haeru leave the well alone, and have been terrorizing citys located in South Saeros.

N.Seafoam Isle - Small City on the shallow waters of this Islands- its Inhabited by a "naga" like race, this town is always in danger from raging tides, furious storms and large ship bottoming out in the shallow waters leaving sailors to die. They live on fish and plants they get from the sea(don't eat people). They survive because they are a strong race, but with a large disadvantage, the people of this race cant explore on land untill they have grown full(lv 50).

Item List
Only as of now, more to come.

__:Item List:__

-Weapons-

--Swords:
[glow=black,2,300]-Basic:[/glow]
----Wooden Sword:
----Copper Sword:
----Iron Sword:
----Steel Sword:
----Silver Sword:
----Gold Sword:
----Platium Sword:
----Mithral Sword:
----Adamantine Sword:
--Daggers:
[glow=black,2,300]-Basic:[/glow]
----Wooden Dagger:
----Copper Dagger:
----Iron Dagger:
----Steel Dagger:
----Silver Dagger:
----Gold Dagger:
----Platium Dagger:
----Mithral Dagger:
----Adamantine Dagger:

--Staffs:
[glow=black,2,300]-Basic:[/glow]
----Wooden Staff:
----Copper Staff:
----Iron Staff:
----Steel Staff:
----Silver Staff:
----Gold Staff:
----Platium Staff:
----Mithral Staff:
----Adamantine Staff:

--Bows:



-Armor Sets-
--Helm+Plate+Boots+Guantlets (warrior like sets):
[glow=black,2,300]-Basic:[/glow]
----Leather Helm+Leather Vest+Leather Boots+Leather Guantlets
----Copper Helm+Copper Plate+Copper Boots+Copper Guantlets
----Iron Helm+Iron Plate+Iron Boots+Iron Guantlets
----Steel Helm+Steel Plate+Steel Boots+Steel Guantlets
----Silver Helm+Silver Plate+Silver Boots+Silver Guantlets
----Gold Helm+Gold Plate+Gold Boots+Gold Guantlets
----Platium Helm+Platium Plate+Platium Boots+Platium Guantlets
----Mithral Helm+Mithral Plate+Mithral Boots+Mithral Guantlets
----Adamantine Helm+Adamantine Plate+Adamantine Boots+Adamantine Guantlets
--Cap+Robe+Shoes+Gloves (mage like sets):
[glow=black,2,300]-Basic:[/glow]
----Leather Helm+Leather Vest+Leather Boots+Leather Guantlets
[glow=black,2,300]-Mesh:[/glow](can be a warrior like set too, but dont provide as much armor, so)
----Copper Mesh Cap+Copper Mesh Robe+Copper Mesh Shoes+Copper Mesh Gloves
----Iron Mesh Cap+Iron Mesh Robe+Iron Mesh Shoes+Iron Mesh Gloves
----Steel Mesh Cap+Steel Mesh Robe+Steel Mesh Shoes+Steel Mesh Gloves
----Silver Mesh Cap+Silver Mesh Robe+Silver Mesh Shoes+Silver Mesh Gloves
----Gold Mesh Cap+Gold Mesh Robe+Gold Mesh Shoes+Gold Mesh Gloves
----Platium Mesh Cap+Platium Mesh Robe+Platium Mesh Shoes+Platium Mesh Gloves
----Mithral Mesh Cap+Mithral Mesh Robe+Mithral Mesh Shoes+Mithral Mesh Gloves
----Adamantine Mesh Cap+Adamantine Mesh Robe+Adamantine Mesh Shoes+Adamantine Mesh Gloves
[glow=black,2,300]-Magic Imbuned:[/glow]
(note: more under each catigory)
-Cotton:
----Cap+Robe+Shoes+Gloves
-Fleace:
----Cap+Robe+Shoes+Gloves
-Silk:
----Cap+Robe+Shoes+Gloves
-Velvet:
----Cap+Robe+Shoes+Gloves
-Rings-
[glow=black,2,300]-Basic:[/glow]
----Wooden Ring:
----Copper Ring:
----Iron Ring:
----Steel Ring:
----Silver Ring:
----Gold Ring:
----Platium Ring:
----Mithral Ring:
----Adamantine Ring:
-Necklaces-
[glow=black,2,300]-Basic:[/glow]
----Copper Necklace:
----Iron Necklace:
----Steel Necklace:
----Silver Necklace:
----Gold Necklace:
----Platium Necklace:
----Mithral Necklace:
----Adamantine Necklace:
-Potions-

-Shields-
[glow=black,2,300]-Basic:[/glow]
----Wooden Shield:
----Copper Shield:
----Iron Shield:
----Steel Shield:
----Silver Shield:
----Gold Shield:
----Platium Shield:
----Mithral Shield:
----Adamantine Shield:
-Currency Items-
[glow=black,2,300]-Treasures[/glow]
--Coins--
-----Copper Coin"s":
-----Silver Coin"s":
-----Gold Coin"s":
-----Platium Coin"s":
--Normal Gems--
---Ruby;
-----dust:
-----shards:
-----5karat:
-----8karat:
-----10karat:
-----18karat:
-----20karat:
-----24karat:
---Sappire;
-----dust:
-----shards:
-----5karat:
-----8karat:
-----10karat:
-----18karat:
-----20karat:
-----24karat:
---Emerald;
-----dust:
-----shards:
-----5karat:
-----8karat:
-----10karat:
-----18karat:
-----20karat:
-----24karat:
---Cat's Eye;
-----dust:
-----shards:
-----5karat:
-----8karat:
-----10karat:
-----18karat:
-----20karat:
-----24karat:
---Quartz;
-----dust:
-----shards:
-----5karat:
-----8karat:
-----10karat:
-----18karat:
-----20karat:
-----24karat:



Links



We're planing on makeing it multi map, so you can save, then load your char on to each one. Also, we're planing on haveing it that depending on what map you start on, you'll have diff char. choices. As i said this is in development and all idea/help is welcome. Thank You

Btw, you can check out all new ideas and added things on my forum.
It'll be there long before i get it here.

Post what you think here, and any ideas you have, but if you have more then a few, plz stop by the forum and post there plz.
Clan RPMM Forums
 
Last edited:
Level 3
Joined
Feb 7, 2007
Messages
30
well, the maps not 100% perfect, im not very good at drawing on a computer, but what the idea was is to have it so that players can load there hero on to the many diff maps were going to make.

As an example, for say we may make that whole desert a single map. We'll do that for all the diff areas, but even though you have many diff areas to load on, there will be many quests to do.
 

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
Messages
27,258
GUI triggerers? Hell I never though such a job would exist untill jass stopped working which it will never. You failed to talk about the hero system, will it be different in any way from WC3's normal hero system or just the standard old usual way of learning spells and leveling up?

I recomend adding more islands and doing something with all the water, maybe fights at sea?
 
Level 3
Joined
Feb 7, 2007
Messages
30
1. Ill post a detailed hero system as soon as we decide on how were going to do it.
2. We may add more islands, but for now thats all there is
3. Thats a good idea, since you can only play one map at a time, perhaps you can do some sea fighting when your on an island map
 
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