Im trying to get some ideas together for my RPG map in which when you fail a quest you are punishes, be it gol dloss or experience loss im jsut wondering if thsi is possible.
Also im trying to implement a system in which you are punished when you die, Currently in my rpg when you die you are out and thats it, i was wondering what ideas other people have or what systems you have seen in other maps, all i can really think of is, when you die, you start back with your hero at Level 1 at the start of the map again.
Also im trying to implement a system in which you are punished when you die, Currently in my rpg when you die you are out and thats it, i was wondering what ideas other people have or what systems you have seen in other maps, all i can really think of is, when you die, you start back with your hero at Level 1 at the start of the map again.