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ROTG 1.41 Released!

Discussion in 'Requiem of the Gods' started by Steelb_l_ade, Jul 29, 2008.

  1. Steelb_l_ade

    Steelb_l_ade

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    Enjoy the update fellas, it resolves issues cause dby the latest warcraft 3 patch among other things,

    1.41 Changelog
    FEATURES
    Even further reduced loadtimes!
    In Deathmatch mode you can now also set the score to 50 or 70.
    Dragonkin Model has been updated now with extra particle effects.

    GAMEPLAY
    When a hero is -repicked the unwanted hero can no longer be chosen at all etheir manually or by random.
    A new Mana blessing bonus can now drop from creeps.
    Items/Bonuses spawn slightly more frequently from creeps.
    Hand Grenades are more likely to spawn from creeps.
    Argonax is tougher on all levels gaining extra hitpoints, better mana regeneration and dealing more damage.
    Arcane Crusaders now deal more damage.
    Berserkers now get a 2 bonus to Strength.
    Hell Knights now deal slightly more damage.

    SPELL BUG FIXES/BALANCE CHANGES
    A Critcal problem with Divebomb causing lagspikes after the new Warcraft update has been fixed.
    Divebomb's damage calcualtion has been changed resulting in causing less damage.
    Relentless Assault now deals 1 extra damage at all levels.
    Death Mastery now costs 14 mana up from 12.
    A Possible exploit has been fixed with certain spells.
    Rogue now grants a 10%,25%,50%,75% discount instead of 25%, 50%, 75%, 100%.
    Bone Armour's cooldown has been increased from 3 to 5 seconds and now adds 2,3,4,5 armour instead of 2,3,4,6.
    Underworld Strike now adds 50 damage to hits up from 25 and can now hit titans.
    Daemonic Armour now grants 1, 1.5, 2, 3 bonus armour.
    Vinewall now entangles heroes for longer.
    Venom no longer stacks movement debuffs.
    Paralysis Bite now lasts 1 second less on all levels.
    Curse of doom now slows caster by 25% while it is active.
    Shield of Ice now drains mana when used and costs 25 mana instead of 45 to cast.
    Diabloist now has Mass Siphon in place of Siphon mana that drains multiple targets of mana at once.
    Magic Resistance's cooldown has been changed to 32,26,22,18.
    Crushing Wave now deals 135 damage instead of 165 at level 4.
    Freezing Breath now lasts 1 second on heroes 2 and costs 22 mana up from 12.
    Fixed several tooltip mistakes.

    ITEMS BALANCE CHANGES
    Ironskin potions now cost 200 gold and add 6 armour.
    Hand Grendades now cost 175 gold.
    Screamers now cost 200 gold from 300.
    Diamond of Summoning now costs 800 from 750 gold.
    Gas Bombs have been replaced with a Staff of Power that allows you to transfer mana between targets.

    BUG FIXES
    Fixed victory animation of Arcane Crusader.
    Removed some debug messages.
    Fixed beginner text pinging wrong locations.
     
  2. Byaku

    Byaku

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    Can you make this map has AI player?