- Joined
- Feb 5, 2008
- Messages
- 228
Hey, all! I'm a novice modeler in need of some advice or a fix here with an animation issue. I needed to give the Eredar model an actual fall-over death animation, so I made one in Mdlvis. A little over-the-top, I admit, but that's what I needed for this design. The problem is that the Eredar returns to his default stand position at the end of the animation, but if I copy one of the frames that would keep him on the ground to the end of the animation, he starts sinking into the ground then floats up out of it before resetting to his final position. It has to do with how I've manipulated his root bone, I think, but I don't know how to fix it. I've tried to compensate for it manually but the sinking/floating just moves elsewhere in the animation. I've attached the version that reverts to standing in hopes that someone could point out to me how to keep it from doing so. Any help would be appreciated. Thanks for your time!