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Rome - Total War: A strategy map for WC III

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Dec 18, 2009
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Hello, fellas.

This map project is quite new on my mind, so I wasn't able to do much more than terraining so far. However, there are many ideas on my mind which would make this map a never-seen-so-far on WC III. I'll list them in this post.

Features

  • Round-based gameplay, movement points, etc;
  • Unit cards and battlefield maps
  • Use assassins to get rid of enemy generals and to sabotage enemy cities
  • Use spies to gather information about your enemies
  • Diplomacy via diplomats
  • Three different generals: agressive, flexible, passive
  • Many ancient nations, like the Romans, the Poenii, the Greek, the Egyptian and the Gaul
  • A special building systems: Forget workers - Buildings are built within a 'citybuilding' on the campaign map, which represents the whole town.

Progess so far:

Terraining: IIIIIII 7% (Shape finished, Iberian Peninsula finished, France and Italy WIP)

All the rest: IIIIIII 1% (Some things done, implemented, like the minimap/loading screen, but it isn't much)



Looking for:

-Triggerers (For both GUI and Jass; You can never know ...)
-People who might want to help me with the terrain ...
Update: -Modellers, Skinners

Screenshots

Can't you read?
 
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