Hello, fellas.
This map project is quite new on my mind, so I wasn't able to do much more than terraining so far. However, there are many ideas on my mind which would make this map a never-seen-so-far on WC III. I'll list them in this post.
Features
Progess so far:
Terraining: IIIIIII 7% (Shape finished, Iberian Peninsula finished, France and Italy WIP)
All the rest: IIIIIII 1% (Some things done, implemented, like the minimap/loading screen, but it isn't much)
Looking for:
-Triggerers (For both GUI and Jass; You can never know ...)
-People who might want to help me with the terrain ...
Update: -Modellers, Skinners
Screenshots
This map project is quite new on my mind, so I wasn't able to do much more than terraining so far. However, there are many ideas on my mind which would make this map a never-seen-so-far on WC III. I'll list them in this post.
Features
- Round-based gameplay, movement points, etc;
- Unit cards and battlefield maps
- Use assassins to get rid of enemy generals and to sabotage enemy cities
- Use spies to gather information about your enemies
- Diplomacy via diplomats
- Three different generals: agressive, flexible, passive
- Many ancient nations, like the Romans, the Poenii, the Greek, the Egyptian and the Gaul
- A special building systems: Forget workers - Buildings are built within a 'citybuilding' on the campaign map, which represents the whole town.
Progess so far:
Terraining: IIIIIII 7% (Shape finished, Iberian Peninsula finished, France and Italy WIP)
All the rest: IIIIIII 1% (Some things done, implemented, like the minimap/loading screen, but it isn't much)
Looking for:
-Triggerers (For both GUI and Jass; You can never know ...)
-People who might want to help me with the terrain ...
Update: -Modellers, Skinners
Screenshots
Can't you read?
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