1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  4. Dismiss Notice
  5. The Highway to Hell has been laid open. Come along and participate in the 5th Special Effect Contest.
    Dismiss Notice
  6. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Rivaan Ruin: Dawn Chamber.

Discussion in 'Terrain & Level Design' started by Keiji, Mar 2, 2009.

  1. Keiji

    Keiji

    Terrain Moderator

    Joined:
    Nov 24, 2007
    Messages:
    3,680
    Resources:
    1
    Maps:
    1
    Resources:
    1
    So, this will eventually be my entry to the competition #2. But for now it is a WIP and I would like to post it up here to see if you guy could point out something ^^

    "When dawn arises and the sun is at its youngest, the light will be cast on this sacret crystal and with grace and light it will regain its strength."


    EDIT: A little update, added some details to the alter and did the walls and shit.

    EDIT2: Another update.

    EDIT3: Final Update.
     

    Attached Files:

    Last edited: Mar 5, 2009
  2. ~Void~

    ~Void~

    Joined:
    Jul 1, 2007
    Messages:
    6,448
    Resources:
    14
    Icons:
    8
    Skins:
    2
    Tutorials:
    4
    Resources:
    14
    That's an ugly rock model, and it doesn't size well. I like the color scheme, though.
     
  3. Keiji

    Keiji

    Terrain Moderator

    Joined:
    Nov 24, 2007
    Messages:
    3,680
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Do you got any better ideas Void? >.>
    Oh, and I just remembered about steinlord :p
    Might consider blending it in there >.>
     
  4. ~Void~

    ~Void~

    Joined:
    Jul 1, 2007
    Messages:
    6,448
    Resources:
    14
    Icons:
    8
    Skins:
    2
    Tutorials:
    4
    Resources:
    14
    Or the nice rocks from the hi-res pack that everyone seems to be using now.
     
  5. Grave_Digger_

    Grave_Digger_

    Joined:
    Jul 31, 2008
    Messages:
    464
    Resources:
    3
    Packs:
    1
    Maps:
    2
    Resources:
    3
    I dont like how the rock chunk is in the other rocks to the right. And i dont like how it just ends in a grey fog.
     
  6. Keiji

    Keiji

    Terrain Moderator

    Joined:
    Nov 24, 2007
    Messages:
    3,680
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Update! :D

    And I would really appreciate some more replies :(
     
  7. Grave_Digger_

    Grave_Digger_

    Joined:
    Jul 31, 2008
    Messages:
    464
    Resources:
    3
    Packs:
    1
    Maps:
    2
    Resources:
    3
    Yeah, the new one is better! Now it dont just ends in a gray fog. And i like those small statues!
     
  8. raid1000

    raid1000

    Joined:
    May 1, 2008
    Messages:
    1,017
    Resources:
    0
    Resources:
    0
    you need to work more on the cave, maybe make some stalagmites, make it dark and let the candles do all the lightning and change the tileset
     
  9. Keiji

    Keiji

    Terrain Moderator

    Joined:
    Nov 24, 2007
    Messages:
    3,680
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Update folks! kept the oldest one and the newest one, since the terrain have gone through a total of 7 WIPs. And then the final one <.< Making that 8 pictures. So I just keep the first and the last to compare :p
     
  10. raid1000

    raid1000

    Joined:
    May 1, 2008
    Messages:
    1,017
    Resources:
    0
    Resources:
    0
    :D
    to make it even moar mysterious, tint everything darker!
     
  11. Megafyr

    Megafyr

    Joined:
    Oct 29, 2007
    Messages:
    957
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    I think you should make the light from above doodad light alittle bit weaker. Else looks nice. : )
     
  12. NinjasDontFight

    NinjasDontFight

    Joined:
    Apr 13, 2008
    Messages:
    687
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    If its suppose to be a cave, can u edit it so it looks really dark around the sides/edges?
     
  13. Keiji

    Keiji

    Terrain Moderator

    Joined:
    Nov 24, 2007
    Messages:
    3,680
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Unless anything majorly is pointed out: This will be my final.

    Update :p
     
  14. Just_Spectating

    Just_Spectating

    Joined:
    May 16, 2007
    Messages:
    7,023
    Resources:
    46
    Models:
    11
    Icons:
    9
    Skins:
    26
    Resources:
    46
    tiny statues still kinda ruin it..
     
  15. The_wand_mirror

    The_wand_mirror

    Joined:
    Sep 24, 2006
    Messages:
    4,273
    Resources:
    0
    Resources:
    0
    I didn't see the old one but i like this one :)
     
  16. Keiji

    Keiji

    Terrain Moderator

    Joined:
    Nov 24, 2007
    Messages:
    3,680
    Resources:
    1
    Maps:
    1
    Resources:
    1
    That was never a problem >.> And I personally like them :p