Hello there, I have re-created the main character from one of my campaigns in 3dsmax to improve the quality. How as I modeled and animated my last character in milkshape I have no idea about attaching bones to vertices or creating a non-human skeleton. Will someone please show me how they would go about rigging my character. Maybe with a video or just even text.
Thanks alot. Attached is my rabbit and all the textures.
Jack ~ Ner-Zhul
Thanks alot. Attached is my rabbit and all the textures.
Jack ~ Ner-Zhul