• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Reviving Heroes Help

Status
Not open for further replies.
Level 11
Joined
Aug 25, 2006
Messages
971
Use the action Wait() before the revive command.
Also DONT make two threads for two questions. Make one thread containing both questions....

Also even WORSE you posted another thread in another location which also talks about this! You need to read the forum rules!
  • Revive
    • Events
      • Unit - A unit Dies
    • Conditions
      • ((Triggering unit) is A Hero) Equal to True
    • Actions
      • Wait 15.00 seconds
      • Game - Display to (Owner of (Triggering unit)), at offset (0.00, 0.00) the text: YOUR HERO HAS BEEN ...
      • -------- Change the location of the revive to match the location you want the heros to revive at. --------
      • Set Temp_Point = (Center of (Playable map area))
      • Hero - Instantly revive (Triggering unit) at Temp_Point, Show revival graphics
      • Custom script: call RemoveLocation(udg_Temp_Point)
 
Status
Not open for further replies.
Top